﻿using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;

namespace SevenInvaders.LEVEL_PEDRO
{
    class BackGroundPedro : Enemy
    {
        int velocidade = 10;

        public BackGroundPedro(Texture2D texture, Vector2 position, GameWindow Window, ContentManager Content)
            : base(texture)
        {
            position = this.Position;
        }

        public void Update(GameTime gameTime)
        {
            PositionY += velocidade;
        }
    }
}
